Elle apporte de nombreuses améliorations, et des corrections :
Modifications :
- Major overhaul of the datatypes used in structured resources:
- Improved datatype for song reference fields in ARE resources.
- Dynamically changed fields don't cause the selected field to lose focus anymore.
- Changed the combined IDS target/value field into two separate fields which are updated dynamically.
- Improved projectile list fields by combining entries from MISSILE.IDS and PROJECTL.IDS.
- Improved automatic update mechanism of IDS target fields in PRO resources (Enhanced Editions only).
- Many internal changes.
- Added new Tools->Check->For Illegal Strrefs... feature which checks for out-of-range strrefs in game resources.
- Added "Expiry time" field to Item structures in ARE resources.
- BS scripts (user-defined scripts) can be selected in relevant resource reference fields.
- Extended parameter 2 of opcode 58 (Dispel Effects) in Enhanced Editions.
- Updated parameters of opcode 294 (Set Existence Delay).
- Improved descriptions of (unused) value fields in GAM's Variable structures.
- Fixed infinite blocking bug when opening games via bookmarks.
- Fixed a bug which occasionally caused errors in various search routines.
- Fixed a bug in "Secondary projectile" field of PRO resources, which uses a different numbering scheme.
- Fixed Master/Current area field labels in GAM resources.
- Fixed Kit field type in IWD2.
- More bugfixes and improvements.