[WIDESCREEN] Problème à l'installation sur BG1-TotSC, manque un fichier area0155
Posté : dim. 13 sept. 2015, 13:30
Dans l'optique de pouvoir jouer en mode plein écran sur Xubuntu, je tente d'installer Widescreen (et au passage, je profite de la résolution en 1680*1040 de mon écran). Sauf que.
L'installation (complète) du jeu s'est bien déroulée, j'ai la version 1 DVD multilangues + 1 CD francophone de chez Atari. Le jeu est patché, et il fonctionne parfaitement (excepté le fait de devoir jouer en mode fenêtré), mais je n'ai constaté aucun bug en jouant (certes, quelques minutes seulement mais c'est inconfortable en fenêtré ).
Je lance donc l'installation de Widescreen 3.07 et voilà le résultat :
Je suis un peu perplexe...
L'installation (complète) du jeu s'est bien déroulée, j'ai la version 1 DVD multilangues + 1 CD francophone de chez Atari. Le jeu est patché, et il fonctionne parfaitement (excepté le fait de devoir jouer en mode fenêtré), mais je n'ai constaté aucun bug en jouant (certes, quelques minutes seulement mais c'est inconfortable en fenêtré ).
Je lance donc l'installation de Widescreen 3.07 et voilà le résultat :
Code : Tout sélectionner
WeiDU v 23800 Log
C:\Program Files\Black Isle\Baldur's Gate\setup-widescreen.exe
[./Chitin.key] loaded, 238496 bytes
[./Chitin.key] 159 BIFFs, 16694 resources
[./Keymap.ini] loaded, 4277 bytes
[./Baldur.ini] loaded, 1231 bytes
Possible HD/CD Path: [C:\Program Files\Black Isle\Baldur's Gate\]
Possible HD/CD Path: [D:\French\CD1\]
Possible HD/CD Path: [D:\CD1\]
Possible HD/CD Path: [D:\French\CD2\]
Possible HD/CD Path: [D:\CD2\]
Possible HD/CD Path: [D:\French\CD3\]
Possible HD/CD Path: [D:\CD3\]
Possible HD/CD Path: [D:\French\CD4\]
Possible HD/CD Path: [D:\CD4\]
Possible HD/CD Path: [D:\French\CD5\]
Possible HD/CD Path: [D:\CD5\]
Possible HD/CD Path: [D:\CD6\]
[./dialog.tlk] loaded, 3699990 bytes
[./dialog.tlk] 24124 string entries
[./dialogF.tlk] loaded, 3700044 bytes
[./dialogF.tlk] 24124 string entries
Choose your language:
0 [English]
1 [Francais (Isaya & Lothringen)]
2 [Spanish (ghildrean & Ancalagon el Negro)]
3 [Russian by Prowler & Njkzy (arcanecoast.ru)]
4 [Italiano]
5 [Portoguese by Felipe]
Using Language [Francais (Isaya & Lothringen)]
[Francais (Isaya & Lothringen)] has 1 top-level TRA files
[widescreen/tra/french/setup.tra] has 68 translation strings
Souhaitez-vous afficher les instructions (ReadMe) ? [Y]Oui [N]on
CORRECFRBG1/CORRECFRBG1.TP2 0 0 Installed
CORRECFRBG1/CORRECFRBG1.TP2 0 1 Installed
Installer le composant [Mod Widescreen] ?
[N]e pas installer, [Q]uitter ou choisir un parmi :
1] pour les jeux Infinity Engine originaux (CHOISISSEZ CA !)
2] pour GemRB
Uninstalling All Other Subcomponents of [Mod Widescreen]
Done Uninstalling All Other Subcomponents of [Mod Widescreen]
Installation en cours [Mod Widescreen -> pour les jeux Infinity Engine originaux (CHOISISSEZ CA !)] [Widescreen Mod v3.07]
Creating 1 directory
BIFF may be in hard-drive CD-path [D:\CD6\/DATA/AREAS.BIF]
BIFF may be in hard-drive CD-path [D:\CD5\/DATA/AREAS.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD5\/DATA/AREAS.BIF]
BIFF may be in hard-drive CD-path [D:\CD4\/DATA/AREAS.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD4\/DATA/AREAS.BIF]
BIFF may be in hard-drive CD-path [D:\CD3\/DATA/AREAS.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD3\/DATA/AREAS.BIF]
BIFF may be in hard-drive CD-path [D:\CD2\/DATA/AREAS.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD2\/DATA/AREAS.BIF]
BIFF may be in hard-drive CD-path [D:\CD1\/DATA/AREAS.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD1\/DATA/AREAS.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREAS.BIF]
[C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREAS.BIF] 2325252 bytes, 456 files, 0 tilesets
BIFF may be in hard-drive CD-path [D:\CD6\/DATA/EXPAREAS.BIF]
BIFF may be in hard-drive CD-path [D:\CD5\/DATA/EXPAREAS.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD5\/DATA/EXPAREAS.BIF]
BIFF may be in hard-drive CD-path [D:\CD4\/DATA/EXPAREAS.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD4\/DATA/EXPAREAS.BIF]
BIFF may be in hard-drive CD-path [D:\CD3\/DATA/EXPAREAS.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD3\/DATA/EXPAREAS.BIF]
BIFF may be in hard-drive CD-path [D:\CD2\/DATA/EXPAREAS.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD2\/DATA/EXPAREAS.BIF]
BIFF may be in hard-drive CD-path [D:\CD1\/DATA/EXPAREAS.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD1\/DATA/EXPAREAS.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\Baldur's Gate\/DATA/EXPAREAS.BIF]
[C:\Program Files\Black Isle\Baldur's Gate\/DATA/EXPAREAS.BIF] 308952 bytes, 47 files, 0 tilesets
Indiquez la taille sur l'axe X. Il doit s'agir d'un nombre >= 640.
User answer: "1680"
Indiquez la taille sur l'axe Y. Il doit s'agir d'un nombre >= 480.
User answer: "1050"
Si vous avez des parties sauvegardees sous une autre resolution et que vous ne les mettez pas a jour, elles deviendront inutilisables. Si vous les mettez a jour, toutes les zones visitees seront marquees comme inexplorees.
Voulez-vous mettre a jour vos parties sauvegardees? Y pour [oui] / N pour [non]
User answer: "y"
Voulez-vous permettre le support de resolutions multiples ? Y pour [oui] / N pour [non]
User answer: "n"
Resolution du jeu : 1680 x 1050; resolution de sauvegarde : 1680 x 1050; mise a jour des sauvegardes : y
Etes-vous sur(e) ? Y (oui) / N (non)
User answer: "y"
Copying and patching 1 file ...
[baldur.ini] loaded, 1231 bytes
Copying and patching 1 file ...
[bgmain2.exe] loaded, 5042223 bytes
bgmain2.exe copied to widescreen/backup/0/bgmain2.exe, 5042223 bytes
Copied [bgmain2.exe] to [bgmain2.exe]
Copying and patching 1 file ...
BIFF may be in hard-drive CD-path [D:\CD6\/DATA/GUI.BIF]
BIFF may be in hard-drive CD-path [D:\CD5\/DATA/GUI.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD5\/DATA/GUI.BIF]
BIFF may be in hard-drive CD-path [D:\CD4\/DATA/GUI.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD4\/DATA/GUI.BIF]
BIFF may be in hard-drive CD-path [D:\CD3\/DATA/GUI.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD3\/DATA/GUI.BIF]
BIFF may be in hard-drive CD-path [D:\CD2\/DATA/GUI.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD2\/DATA/GUI.BIF]
BIFF may be in hard-drive CD-path [D:\CD1\/DATA/GUI.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD1\/DATA/GUI.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\Baldur's Gate\/DATA/GUI.BIF]
[C:\Program Files\Black Isle\Baldur's Gate\/DATA/GUI.BIF] 56616018 bytes, 1354 files, 0 tilesets
Copying and patching 1 file ...
Copied [GUIWLSP.mos] to [override/GUIWLSP.mos]
Copying and patching 1 file ...
Copied [GUIWRSP.mos] to [override/GUIWRSP.mos]
Copying and patching 1 file ...
Copied [GUIWTPP.mos] to [override/GUIWTPP.mos]
Copying and patching 1 file ...
Copied [GUIWBTP1.mos] to [override/GUIWBTP1.mos]
Copying and patching 1 file ...
Copied [GUIWBTP2.mos] to [override/GUIWBTP2.mos]
Copying and patching 1 file ...
Copied [GUIWBTP3.mos] to [override/GUIWBTP3.mos]
Copying and patching 1 file ...
Copied [GUICONTB.mos] to [override/GUICONTB.mos]
Copying and patching 1 file ...
[./override/GUIWBTP1.mos] loaded, 95564 bytes
Copied [GUIWBTP1.mos] to [override/GUIWBTP1.mos]
Copying and patching 1 file ...
Copied [GUIWDMB.mos] to [override/GUIWDMB.mos]
Copying and patching 1 file ...
Copied [GUIWCHTB.mos] to [override/GUIWCHTB.mos]
Copying and patching 1 file ...
Copied [GUIWDMMB.mos] to [override/GUIWDMMB.mos]
Copying and patching 1 file ...
Copied [GUIWDSLB.mos] to [override/GUIWDSLB.mos]
Copying and patching 1 file ...
Copied [GMPWPKPB.mos] to [override/GMPWPKPB.mos]
Copying and patching 1 file ...
Copied [GUIDEATH.mos] to [override/GUIDEATH.mos]
Copying and patching 1 file ...
Copied [GMPWBTP3.mos] to [override/GMPWBTP3.mos]
Copying and patching 1 file ...
Copied [GMPWDMMB.mos] to [override/GMPWDMMB.mos]
Copying and patching 1 file ...
Copied [GMPWDSLB.mos] to [override/GMPWDSLB.mos]
Copying and patching 1 file ...
Copied [GMPWDMB.mos] to [override/GMPWDMB.mos]
Copying and patching 1 file ...
Copied [GUIWPKPB.mos] to [override/GUIWPKPB.mos]
Copying and patching 1 file ...
Copied [GUIWMSGB.mos] to [override/GUIWMSGB.mos]
Copying and patching 1 file ...
Copied [GMPWMSGB.mos] to [override/GMPWMSGB.mos]
Copied [guiw.chu] to [override/guiw.chu]
Copying and patching 21 files ...
Copying and patching 1 file ...
Copied [GUIOLSP.mos] to [override/GUIOLSP.mos]
Copying and patching 1 file ...
[./override/GUIWRSP.mos] loaded, 84700 bytes
Copied [GUIWRSP.mos] to [override/GUIWRSP.mos]
Copied [GUIBASE.CHU] to [override/GUIBASE.CHU]
Copying and patching 1 file ...
Copied [GUICGB.mos] to [override/GUICGB.mos]
Copied [GUICG.CHU] to [override/GUICG.CHU]
Copying and patching 1 file ...
Copied [GUICHP1B.mos] to [override/GUICHP1B.mos]
Copying and patching 1 file ...
Copied [GUICHP2B.mos] to [override/GUICHP2B.mos]
Copying and patching 1 file ...
Copied [GUICHP3B.mos] to [override/GUICHP3B.mos]
Copying and patching 1 file ...
Copied [GUICHP4B.mos] to [override/GUICHP4B.mos]
Copying and patching 1 file ...
Copied [GUICHP5B.mos] to [override/GUICHP5B.mos]
Copying and patching 1 file ...
Copied [GUICHP6B.mos] to [override/GUICHP6B.mos]
Copying and patching 1 file ...
Copied [GUICHP7B.mos] to [override/GUICHP7B.mos]
Copying and patching 1 file ...
Copied [GUICHP8B.mos] to [override/GUICHP8B.mos]
Copying and patching 1 file ...
Copied [GUICHP0B.mos] to [override/GUICHP0B.mos]
Copying and patching 1 file ...
Copied [GUIDRM2B.mos] to [override/GUIDRM2B.mos]
Copying and patching 1 file ...
Copied [GUIDRM3B.mos] to [override/GUIDRM3B.mos]
Copying and patching 1 file ...
Copied [GUIDRM4B.mos] to [override/GUIDRM4B.mos]
Copying and patching 1 file ...
Copied [GUIDRM5B.mos] to [override/GUIDRM5B.mos]
Copying and patching 1 file ...
Copied [GUIDRM6B.mos] to [override/GUIDRM6B.mos]
Copying and patching 1 file ...
Copied [GUIDRM7B.mos] to [override/GUIDRM7B.mos]
Copying and patching 1 file ...
Copied [GUICREDB.mos] to [override/GUICREDB.mos]
Copying and patching 1 file ...
Copied [ARRIVE.mos] to [override/ARRIVE.mos]
Copying and patching 1 file ...
Copied [LEAVE.mos] to [override/LEAVE.mos]
Copying and patching 1 file ...
Copied [ULGOTHST.mos] to [override/ULGOTHST.mos]
Copying and patching 1 file ...
Copied [TOSCEND.mos] to [override/TOSCEND.mos]
Copied [GUICHAP.CHU] to [override/GUICHAP.CHU]
Copying and patching 1 file ...
Copied [GMPCONNB.mos] to [override/GMPCONNB.mos]
Copied [GUICONN.CHU] to [override/GUICONN.CHU]
Copying and patching 1 file ...
[./override/GUIOLSP.mos] loaded, 84700 bytes
Copying and patching 1 file ...
[./override/GUIWRSP.mos] loaded, 1473792 bytes
Copying and patching 1 file ...
Copied [INVENTOR.mos] to [override/INVENTOR.mos]
Copying and patching 1 file ...
Copied [GUIINVHB.mos] to [override/GUIINVHB.mos]
Copied [GUIINV.CHU] to [override/GUIINV.CHU]
Copying and patching 1 file ...
[./override/GUIOLSP.mos] loaded, 84700 bytes
Copying and patching 1 file ...
[./override/GUIWRSP.mos] loaded, 1473792 bytes
Copying and patching 1 file ...
Copied [GUIJRNL.mos] to [override/GUIJRNL.mos]
Copied [GUIJRNL.CHU] to [override/GUIJRNL.CHU]
Copying and patching 1 file ...
Copied [GUISRSVB.mos] to [override/GUISRSVB.mos]
Copied [GUILOAD.CHU] to [override/GUILOAD.CHU]
Copying and patching 1 file ...
[./override/GUIOLSP.mos] loaded, 84700 bytes
Copying and patching 1 file ...
[./override/GUIWRSP.mos] loaded, 1473792 bytes
Copying and patching 1 file ...
Copied [GUIMAPAB.mos] to [override/GUIMAPAB.mos]
Copied [GUIMAP.CHU] to [override/GUIMAP.CHU]
Copying and patching 1 file ...
[./override/GUIOLSP.mos] loaded, 84700 bytes
Copying and patching 1 file ...
[./override/GUIWRSP.mos] loaded, 1473792 bytes
Copying and patching 1 file ...
Copied [GUIMGB.mos] to [override/GUIMGB.mos]
Copied [GUIMG.CHU] to [override/GUIMG.CHU]
Copying and patching 1 file ...
Copied [GUIMOVB.mos] to [override/GUIMOVB.mos]
Copied [GUIMOVIE.CHU] to [override/GUIMOVIE.CHU]
Copying and patching 1 file ...
Copied [GMPCARBB.mos] to [override/GMPCARBB.mos]
Copying and patching 1 file ...
Copied [GMPPARBB.mos] to [override/GMPPARBB.mos]
Copying and patching 1 file ...
Copied [GMPVCHRB.mos] to [override/GMPVCHRB.mos]
Copied [GUIMP.CHU] to [override/GUIMP.CHU]
Copying and patching 1 file ...
[./override/GUIOLSP.mos] loaded, 84700 bytes
Copying and patching 1 file ...
[./override/GUIWRSP.mos] loaded, 1473792 bytes
Copying and patching 1 file ...
Copied [STONEOPT.mos] to [override/STONEOPT.mos]
Copied [GUIOPT.CHU] to [override/GUIOPT.CHU]
Copying and patching 1 file ...
[./override/GUIOLSP.mos] loaded, 84700 bytes
Copying and patching 1 file ...
[./override/GUIWRSP.mos] loaded, 1473792 bytes
Copying and patching 1 file ...
Copied [GUIPRB.mos] to [override/GUIPRB.mos]
Copied [GUIPR.CHU] to [override/GUIPR.CHU]
Copying and patching 1 file ...
[./override/GUIOLSP.mos] loaded, 84700 bytes
Copying and patching 1 file ...
[./override/GUIWRSP.mos] loaded, 1473792 bytes
Copying and patching 1 file ...
Copied [GUIRECBG.mos] to [override/GUIRECBG.mos]
Copying and patching 1 file ...
Copied [GUILUPB.mos] to [override/GUILUPB.mos]
Copying and patching 1 file ...
Copied [GUISTATS.mos] to [override/GUISTATS.mos]
Copying and patching 1 file ...
Copied [GUIDCB.mos] to [override/GUIDCB.mos]
Copied [GUIREC.CHU] to [override/GUIREC.CHU]
Copying and patching 1 file ...
[./override/GUISRSVB.mos] loaded, 2235876 bytes
Copied [GUISAVE.CHU] to [override/GUISAVE.CHU]
Copying and patching 1 file ...
[./override/GUIWLSP.mos] loaded, 84700 bytes
Copying and patching 1 file ...
[./override/GUIWRSP.mos] loaded, 1473792 bytes
Copying and patching 1 file ...
Copied [GUISTBBB.mos] to [override/GUISTBBB.mos]
Copying and patching 1 file ...
Copied [GUISTMPB.mos] to [override/GUISTMPB.mos]
Copying and patching 1 file ...
[./override/GUIINVHB.mos] loaded, 677432 bytes
Copied [GUISTORE.CHU] to [override/GUISTORE.CHU]
Copying and patching 1 file ...
[./override/GUIOLSP.mos] loaded, 84700 bytes
Copying and patching 1 file ...
[./override/GUIWRSP.mos] loaded, 1473792 bytes
Copying and patching 1 file ...
Copied [STONETEX.mos] to [override/STONETEX.mos]
Copied [GUITEST.CHU] to [override/GUITEST.CHU]
[./override/GUIW.CHU] loaded, 6424 bytes
Copying and patching 1 file ...
Copied [GUIMAPWB.mos] to [override/GUIMAPWB.mos]
Copying and patching 1 file ...
Copied [GMPMAPWB.mos] to [override/GMPMAPWB.mos]
Copied [GUIWMAP.CHU] to [override/GUIWMAP.CHU]
Copying and patching 1 file ...
Copied [START.mos] to [override/START.mos]
Copied [START.CHU] to [override/START.CHU]
Copying 1 file ...
Copied [empty] to [widescreen/areas]
Copying and patching 319 files ...
BIFF may be in hard-drive CD-path [D:\CD6\/DATA/AREA020A.BIF]
BIFF may be in hard-drive CD-path [D:\CD5\/DATA/AREA020A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD5\/DATA/AREA020A.BIF]
BIFF may be in hard-drive CD-path [D:\CD4\/DATA/AREA020A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD4\/DATA/AREA020A.BIF]
BIFF may be in hard-drive CD-path [D:\CD3\/DATA/AREA020A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD3\/DATA/AREA020A.BIF]
BIFF may be in hard-drive CD-path [D:\CD2\/DATA/AREA020A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD2\/DATA/AREA020A.BIF]
BIFF may be in hard-drive CD-path [D:\CD1\/DATA/AREA020A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD1\/DATA/AREA020A.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA020A.BIF]
[C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA020A.BIF] 9053478 bytes, 65 files, 13 tilesets
Appending to files ...
[widescreen/areas] loaded, 1 bytes
Appended text to [widescreen/areas]
BIFF may be in hard-drive CD-path [D:\CD6\/DATA/AREA0100.BIF]
BIFF may be in hard-drive CD-path [D:\CD5\/DATA/AREA0100.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD5\/DATA/AREA0100.BIF]
BIFF may be in hard-drive CD-path [D:\CD4\/DATA/AREA0100.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD4\/DATA/AREA0100.BIF]
BIFF may be in hard-drive CD-path [D:\CD3\/DATA/AREA0100.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD3\/DATA/AREA0100.BIF]
BIFF may be in hard-drive CD-path [D:\CD2\/DATA/AREA0100.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD2\/DATA/AREA0100.BIF]
BIFF may be in hard-drive CD-path [D:\CD1\/DATA/AREA0100.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD1\/DATA/AREA0100.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA0100.BIF]
[C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA0100.BIF] 35303294 bytes, 7 files, 2 tilesets
BIFF may be in hard-drive CD-path [D:\CD6\/DATA/AREA010A.BIF]
BIFF may be in hard-drive CD-path [D:\CD5\/DATA/AREA010A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD5\/DATA/AREA010A.BIF]
BIFF may be in hard-drive CD-path [D:\CD4\/DATA/AREA010A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD4\/DATA/AREA010A.BIF]
BIFF may be in hard-drive CD-path [D:\CD3\/DATA/AREA010A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD3\/DATA/AREA010A.BIF]
BIFF may be in hard-drive CD-path [D:\CD2\/DATA/AREA010A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD2\/DATA/AREA010A.BIF]
BIFF may be in hard-drive CD-path [D:\CD1\/DATA/AREA010A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD1\/DATA/AREA010A.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA010A.BIF]
[C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA010A.BIF] 8059674 bytes, 10 files, 2 tilesets
BIFF may be in hard-drive CD-path [D:\CD6\/DATA/AREA030A.BIF]
BIFF may be in hard-drive CD-path [D:\CD5\/DATA/AREA030A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD5\/DATA/AREA030A.BIF]
BIFF may be in hard-drive CD-path [D:\CD4\/DATA/AREA030A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD4\/DATA/AREA030A.BIF]
BIFF may be in hard-drive CD-path [D:\CD3\/DATA/AREA030A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD3\/DATA/AREA030A.BIF]
BIFF may be in hard-drive CD-path [D:\CD2\/DATA/AREA030A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD2\/DATA/AREA030A.BIF]
BIFF may be in hard-drive CD-path [D:\CD1\/DATA/AREA030A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD1\/DATA/AREA030A.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA030A.BIF]
[C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA030A.BIF] 4970746 bytes, 25 files, 5 tilesets
Appending to files ...
[widescreen/areas] loaded, 23 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 44 bytes
Appended text to [widescreen/areas]
BIFF may be in hard-drive CD-path [D:\CD6\/DATA/AREA130A.BIF]
BIFF may be in hard-drive CD-path [D:\CD5\/DATA/AREA130A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD5\/DATA/AREA130A.BIF]
BIFF may be in hard-drive CD-path [D:\CD4\/DATA/AREA130A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD4\/DATA/AREA130A.BIF]
BIFF may be in hard-drive CD-path [D:\CD3\/DATA/AREA130A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD3\/DATA/AREA130A.BIF]
BIFF may be in hard-drive CD-path [D:\CD2\/DATA/AREA130A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD2\/DATA/AREA130A.BIF]
BIFF may be in hard-drive CD-path [D:\CD1\/DATA/AREA130A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD1\/DATA/AREA130A.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA130A.BIF]
[C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA130A.BIF] 886374 bytes, 15 files, 3 tilesets
Appending to files ...
[widescreen/areas] loaded, 65 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 84 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 103 bytes
Appended text to [widescreen/areas]
BIFF may be in hard-drive CD-path [D:\CD6\/DATA/AREA020B.BIF]
BIFF may be in hard-drive CD-path [D:\CD5\/DATA/AREA020B.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD5\/DATA/AREA020B.BIF]
BIFF may be in hard-drive CD-path [D:\CD4\/DATA/AREA020B.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD4\/DATA/AREA020B.BIF]
BIFF may be in hard-drive CD-path [D:\CD3\/DATA/AREA020B.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD3\/DATA/AREA020B.BIF]
BIFF may be in hard-drive CD-path [D:\CD2\/DATA/AREA020B.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD2\/DATA/AREA020B.BIF]
BIFF may be in hard-drive CD-path [D:\CD1\/DATA/AREA020B.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD1\/DATA/AREA020B.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA020B.BIF]
[C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA020B.BIF] 7928622 bytes, 20 files, 4 tilesets
Appending to files ...
[widescreen/areas] loaded, 122 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 143 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 164 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 185 bytes
Appended text to [widescreen/areas]
BIFF may be in hard-drive CD-path [D:\CD6\/DATA/AREA030B.BIF]
BIFF may be in hard-drive CD-path [D:\CD5\/DATA/AREA030B.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD5\/DATA/AREA030B.BIF]
BIFF may be in hard-drive CD-path [D:\CD4\/DATA/AREA030B.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD4\/DATA/AREA030B.BIF]
BIFF may be in hard-drive CD-path [D:\CD3\/DATA/AREA030B.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD3\/DATA/AREA030B.BIF]
BIFF may be in hard-drive CD-path [D:\CD2\/DATA/AREA030B.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD2\/DATA/AREA030B.BIF]
BIFF may be in hard-drive CD-path [D:\CD1\/DATA/AREA030B.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD1\/DATA/AREA030B.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA030B.BIF]
[C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA030B.BIF] 6252022 bytes, 5 files, 1 tilesets
Appending to files ...
[widescreen/areas] loaded, 206 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 227 bytes
Appended text to [widescreen/areas]
BIFF may be in hard-drive CD-path [D:\CD6\/DATA/AREA010B.BIF]
BIFF may be in hard-drive CD-path [D:\CD5\/DATA/AREA010B.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD5\/DATA/AREA010B.BIF]
BIFF may be in hard-drive CD-path [D:\CD4\/DATA/AREA010B.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD4\/DATA/AREA010B.BIF]
BIFF may be in hard-drive CD-path [D:\CD3\/DATA/AREA010B.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD3\/DATA/AREA010B.BIF]
BIFF may be in hard-drive CD-path [D:\CD2\/DATA/AREA010B.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD2\/DATA/AREA010B.BIF]
BIFF may be in hard-drive CD-path [D:\CD1\/DATA/AREA010B.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD1\/DATA/AREA010B.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA010B.BIF]
[C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA010B.BIF] 3081740 bytes, 15 files, 3 tilesets
Appending to files ...
[widescreen/areas] loaded, 248 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 269 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 289 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 309 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 330 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 351 bytes
Appended text to [widescreen/areas]
BIFF may be in hard-drive CD-path [D:\CD6\/DATA/AREA000G.BIF]
BIFF may be in hard-drive CD-path [D:\CD5\/DATA/AREA000G.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD5\/DATA/AREA000G.BIF]
BIFF may be in hard-drive CD-path [D:\CD4\/DATA/AREA000G.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD4\/DATA/AREA000G.BIF]
BIFF may be in hard-drive CD-path [D:\CD3\/DATA/AREA000G.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD3\/DATA/AREA000G.BIF]
BIFF may be in hard-drive CD-path [D:\CD2\/DATA/AREA000G.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD2\/DATA/AREA000G.BIF]
BIFF may be in hard-drive CD-path [D:\CD1\/DATA/AREA000G.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD1\/DATA/AREA000G.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA000G.BIF]
[C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA000G.BIF] 25187918 bytes, 5 files, 1 tilesets
BIFF may be in hard-drive CD-path [D:\CD6\/DATA/AREA000H.BIF]
BIFF may be in hard-drive CD-path [D:\CD5\/DATA/AREA000H.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD5\/DATA/AREA000H.BIF]
BIFF may be in hard-drive CD-path [D:\CD4\/DATA/AREA000H.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD4\/DATA/AREA000H.BIF]
BIFF may be in hard-drive CD-path [D:\CD3\/DATA/AREA000H.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD3\/DATA/AREA000H.BIF]
BIFF may be in hard-drive CD-path [D:\CD2\/DATA/AREA000H.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD2\/DATA/AREA000H.BIF]
BIFF may be in hard-drive CD-path [D:\CD1\/DATA/AREA000H.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD1\/DATA/AREA000H.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA000H.BIF]
[C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA000H.BIF] 2409218 bytes, 5 files, 1 tilesets
Appending to files ...
[widescreen/areas] loaded, 372 bytes
Appended text to [widescreen/areas]
BIFF may be in hard-drive CD-path [D:\CD6\/DATA/AREA060A.BIF]
BIFF may be in hard-drive CD-path [D:\CD5\/DATA/AREA060A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD5\/DATA/AREA060A.BIF]
BIFF may be in hard-drive CD-path [D:\CD4\/DATA/AREA060A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD4\/DATA/AREA060A.BIF]
BIFF may be in hard-drive CD-path [D:\CD3\/DATA/AREA060A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD3\/DATA/AREA060A.BIF]
BIFF may be in hard-drive CD-path [D:\CD2\/DATA/AREA060A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD2\/DATA/AREA060A.BIF]
BIFF may be in hard-drive CD-path [D:\CD1\/DATA/AREA060A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD1\/DATA/AREA060A.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA060A.BIF]
[C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA060A.BIF] 7214312 bytes, 20 files, 4 tilesets
Appending to files ...
[widescreen/areas] loaded, 393 bytes
Appended text to [widescreen/areas]
BIFF may be in hard-drive CD-path [D:\CD6\/DATA/AREA110B.BIF]
BIFF may be in hard-drive CD-path [D:\CD5\/DATA/AREA110B.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD5\/DATA/AREA110B.BIF]
BIFF may be in hard-drive CD-path [D:\CD4\/DATA/AREA110B.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD4\/DATA/AREA110B.BIF]
BIFF may be in hard-drive CD-path [D:\CD3\/DATA/AREA110B.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD3\/DATA/AREA110B.BIF]
BIFF may be in hard-drive CD-path [D:\CD2\/DATA/AREA110B.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD2\/DATA/AREA110B.BIF]
BIFF may be in hard-drive CD-path [D:\CD1\/DATA/AREA110B.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD1\/DATA/AREA110B.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA110B.BIF]
[C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA110B.BIF] 6421490 bytes, 15 files, 3 tilesets
Appending to files ...
[widescreen/areas] loaded, 413 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 434 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 455 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 476 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 497 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 518 bytes
Appended text to [widescreen/areas]
BIFF may be in hard-drive CD-path [D:\CD6\/DATA/AREA120A.BIF]
BIFF may be in hard-drive CD-path [D:\CD5\/DATA/AREA120A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD5\/DATA/AREA120A.BIF]
BIFF may be in hard-drive CD-path [D:\CD4\/DATA/AREA120A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD4\/DATA/AREA120A.BIF]
BIFF may be in hard-drive CD-path [D:\CD3\/DATA/AREA120A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD3\/DATA/AREA120A.BIF]
BIFF may be in hard-drive CD-path [D:\CD2\/DATA/AREA120A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD2\/DATA/AREA120A.BIF]
BIFF may be in hard-drive CD-path [D:\CD1\/DATA/AREA120A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD1\/DATA/AREA120A.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA120A.BIF]
[C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA120A.BIF] 7698086 bytes, 30 files, 6 tilesets
Appending to files ...
[widescreen/areas] loaded, 538 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 559 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 580 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 601 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 622 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 641 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 660 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 679 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 698 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 717 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 736 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 757 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 778 bytes
Appended text to [widescreen/areas]
BIFF may be in hard-drive CD-path [D:\CD6\/DATA/AREA080B.BIF]
BIFF may be in hard-drive CD-path [D:\CD5\/DATA/AREA080B.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD5\/DATA/AREA080B.BIF]
BIFF may be in hard-drive CD-path [D:\CD4\/DATA/AREA080B.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD4\/DATA/AREA080B.BIF]
BIFF may be in hard-drive CD-path [D:\CD3\/DATA/AREA080B.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD3\/DATA/AREA080B.BIF]
BIFF may be in hard-drive CD-path [D:\CD2\/DATA/AREA080B.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD2\/DATA/AREA080B.BIF]
BIFF may be in hard-drive CD-path [D:\CD1\/DATA/AREA080B.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD1\/DATA/AREA080B.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA080B.BIF]
[C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA080B.BIF] 14397210 bytes, 5 files, 1 tilesets
BIFF may be in hard-drive CD-path [D:\CD6\/DATA/AREA080A.BIF]
BIFF may be in hard-drive CD-path [D:\CD5\/DATA/AREA080A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD5\/DATA/AREA080A.BIF]
BIFF may be in hard-drive CD-path [D:\CD4\/DATA/AREA080A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD4\/DATA/AREA080A.BIF]
BIFF may be in hard-drive CD-path [D:\CD3\/DATA/AREA080A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD3\/DATA/AREA080A.BIF]
BIFF may be in hard-drive CD-path [D:\CD2\/DATA/AREA080A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD2\/DATA/AREA080A.BIF]
BIFF may be in hard-drive CD-path [D:\CD1\/DATA/AREA080A.BIF]
BIFF may be in hard-drive CD-path [D:\French\CD1\/DATA/AREA080A.BIF]
BIFF may be in hard-drive CD-path [C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA080A.BIF]
[C:\Program Files\Black Isle\Baldur's Gate\/DATA/AREA080A.BIF] 8739854 bytes, 44 files, 9 tilesets
Appending to files ...
[widescreen/areas] loaded, 799 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 819 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 838 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 858 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 878 bytes
Appended text to [widescreen/areas]
Appending to files ...
[widescreen/areas] loaded, 898 bytes
Appended text to [widescreen/areas]
BIFF may be in hard-drive CD-path [D:\CD6\/DATA/AREA000B.BIF]
BIFF may be in hard-drive CD-path [D:\CD5\/DATA/AREA000B.BIF]
[D:\CD5\/DATA/AREA000B.BIF] 1990341 bytes (compressed), 20 files, 4 tilesets
ERROR: BIFF [D:\CD5\/DATA/AREA000B.BIF] has file entries 0--19, cannot extract file at entry 24 (this BIFF and your KEY file don't match)
ERROR: BIFF [D:\CD5\/DATA/AREA000B.BIF]: unable to extract file 24
ERROR locating resource for 'COPY'
Resource [AR0155.WED] not found in KEY file:
[./chitin.key]
Stopping installation because of error.
Stopping installation because of error.
Stopping installation because of error.
Stopping installation because of error.
Vous devez faire une installation complete du jeu et vous assurer que le fichier .ini pointe les chemins d'acces corrects.
Les messages rapportant ce probleme seront IGNORES a moins que vous ne puissiez prouver que vous vous trouvez dans des circonstances exceptionnelles.
Stopping installation because of error.
Stopping installation because of error.
Stopping installation because of error.
Stopping installation because of error.
ERREUR pendant l'installation de [Mod Widescreen -> pour les jeux Infinity Engine originaux (CHOISISSEZ CA !)], retour a l'etat anterieur
Unable to Unlink [widescreen/backup/0/OTHER.0]: Unix.Unix_error(1, "unlink", "widescreen/backup/0/OTHER.0")
[widescreen/backup/0/UNSETSTR.0] SET_STRING uninstall info not found
Will uninstall 87 files for [WIDESCREEN/WIDESCREEN.TP2] component 0.
Restoring backed-up [widescreen/backup/0/bgmain2.exe]
widescreen/backup/0/bgmain2.exe copied to bgmain2.exe, 5042223 bytes
Uninstalled 87 files for [WIDESCREEN/WIDESCREEN.TP2] component 0.
Unable to Unlink [widescreen/backup/0/READLN.0]: Unix.Unix_error(20, "unlink", "widescreen/backup/0/READLN.0")
Unable to Unlink [widescreen/backup/0/READLN.0.TEXT]: Unix.Unix_error(20, "unlink", "widescreen/backup/0/READLN.0.TEXT")
CORRECFRBG1/CORRECFRBG1.TP2 0 0 Installed
CORRECFRBG1/CORRECFRBG1.TP2 0 1 Installed
ERROR: Failure("resource [AR0155.WED] not found for 'COPY'")
S'IL VOUS PLAIT, postez le contenu du fichier SETUP-WIDESCREEN.DEBUG dans ce forum : http://bit.ly/hf2XsG
Using Language [Francais (Isaya & Lothringen)]
[Francais (Isaya & Lothringen)] has 1 top-level TRA files
[widescreen/tra/french/setup.tra] has 68 translation strings
Installer le composant [Mod Widescreen] ?
[N]e pas installer, [Q]uitter ou choisir un parmi :
1] pour les jeux Infinity Engine originaux (CHOISISSEZ CA !)
2] pour GemRB