SHS: D's Odd Quest Mod updated to v2.0
Posté : mar. 02 juin 2020, 15:40
Spellhold Studios
D's Odd Quest Mod (or simply Imnesvale) has been updated and is now available for Mac Os X and Linux games (in the same package). v2.0 is ToB, BGT, BG2:EE and EET compatible.
This mod adds some difficulty encounters that takes place in Chapter 6 in the Umar Hills, after you defeated the Shade Lord
Change log:
Read the Readme | SHS Download Center | SHS official GitHub alternate download center
Pour en lire plus...
D's Odd Quest Mod (or simply Imnesvale) has been updated and is now available for Mac Os X and Linux games (in the same package). v2.0 is ToB, BGT, BG2:EE and EET compatible.
This mod adds some difficulty encounters that takes place in Chapter 6 in the Umar Hills, after you defeated the Shade Lord
Change log:
- Added imnesvale.ini metadata file to support AL|EN's "Project Infinity".
- Renamed setup-imnesvale.tp2 -> imnesvale.tp2 and moved it into top folder to support AL|EN's "Project Infinity".
- Replaced `AUTHOR` keyword with `SUPPORT`.
- Added `VERSION` flag.
- Added `README` command.
- Added missing `REQUIRE_PREDICATE` process to avoid installing the mod in inaccurate games.
- Added components `DESIGNATED` number and "imnesvale_easy", "imnesvale_hard" and "imnesvale_impossible" `LABELS`.
- Added missing `HANDLE_CHARSETS` function to convert string entries for EE games.
- Externalized tp2 code into main_component.tpa library for more comfortable readability and maintenance.
- Added native BG2:EE and EET compatibilities.
- Fixed a bug compiling duar1100.baf: now the file is ONLY appended to AR1100.bcs.
- Included BWP Fixpack hotfixes:
- ducleric.baf (easy): Lollorian's PARSE ERROR fix (replaced wrong spell id CLERIC_SHIELD_OF_ARCHONS with CLERIC_SHIELD_OF_THE_ARCHONS).
- duar1100.baf: Lollorian's typo fixes (removed the quotes from `GLOBAL` values).
- imnes.d (dujug.d): micbaldur's fix for dialogue issue with Jugend after Arimayus is dead (replaced State 1 Trigger `NumberOfTimesTalkedTo(1)` with `Global("duJugSpawnForKilling","GLOBAL",1)`).
- duspawn1.baf and duspawn2.baf: replaced `true()` condition with `OnCreation()`.
- dumaim.itm: fixed wrong opcode #310 (Immunity to time stop) timing parameter (2-While equipped. Was set to 1).
- Added foreign languages WeiDU prompts whenever possible.
- Updated English, German and Russian tra files for compatibility with GW_UPDATE_ITM_DESCRIPTION_TO_EE WeiDU function requirements which automatically removes usability restrictions for EE games.
- Added Russian translation by prowler.
- Added German translation (from the BiG World Textpack German project).
- Items descriptions: Added missing weight and restriction flags.
- Split unique imnes.tra file into separate thematic files for more comfortable readability.
- Updated and renamed readme file to "imnesvale-readme.txt" and moved it into new "readme" folder.
- Reorganized mod architecture tree: created or renamed folders to sort files according to their types.
- Removed useless backup folder.
- Lower cased files.
- Added archive libiconv-1.9.2-1-src.7z with iconv licence info.
- Updated WeiDU installer to v246.
- Included Linux and Mac Os X versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
- Uploaded mod to official Spellhold Studios GitHub mirror account.
Read the Readme | SHS Download Center | SHS official GitHub alternate download center
Pour en lire plus...