SHS: Bolsa updated to v6.0.0 with EE compatibility
Posté : ven. 26 juin 2020, 19:20
Spellhold Studios
The Bolsa mod for BG2 (from Alexa and Mhoram) has been updated and is now available with macOS and Linux support.
This mod adds Bolsa, a new merchant who sells several containers and bags for objects that will not appear in your inventory, ammunition belts and a very useful Staff of the Magi, besides common objects.
Version 6.0.0 includes v5 (by deratiseur), is BG2, ToB, BGT, BG2:EE and EET compatible, and provides 1PP compatibility.
Note: This mod was first released at Clan DLAN and has been officially mirrored at Spellhold Studios Clan DLAN mirror by Immortality.
Read the Readme | Visit the Mod Forum | SHS Download Center | SHS official GitHub alternate download center
Change log:
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The Bolsa mod for BG2 (from Alexa and Mhoram) has been updated and is now available with macOS and Linux support.
This mod adds Bolsa, a new merchant who sells several containers and bags for objects that will not appear in your inventory, ammunition belts and a very useful Staff of the Magi, besides common objects.
Version 6.0.0 includes v5 (by deratiseur), is BG2, ToB, BGT, BG2:EE and EET compatible, and provides 1PP compatibility.
Note: This mod was first released at Clan DLAN and has been officially mirrored at Spellhold Studios Clan DLAN mirror by Immortality.
Read the Readme | Visit the Mod Forum | SHS Download Center | SHS official GitHub alternate download center
Change log:
- Added bolsa.ini metadata file to support AL|EN's "Project Infinity".
- Replaced `AUTHOR` keyword with `SUPPORT`.
- Fixed a typo in `HANDLE_CHARSETS` function (replaced infer_charset with infer_charsets)
- Added missing `REQUIRE_PREDICATE` process to avoid installing the mod in inaccurate games.
- Added component `DESIGNATED` number and "bolsa" `LABEL`.
- Added native EET compatibility.
- Fixed wrong and inaccurate ACTION.IDS patching.
- Fixed a bug creating Bolsa in Adventurer's Mart (AR0702) instead of the Five Flagons Inn 2nd Floor (AR0511).
- Staff of Magus (mhconti.itm):
- Added 1PP compatibility with EE games and classical 1PP modded games: Added Glowing staff animation (and colors) and harmonized colors item.
- Fixed wrong Speed Factor (1 - was 4) and weight (4 - was 3).
- Modified opcode #20 (Invisibility) resistance: set to 3 Dispel/Bypass resistance.
- Added missing opcodes for a full Immunity to Charm effects: op#296 Protection from Specific Animation (SPNWCHRM), op#267 (protection from string = 8364 Dominated - 14780 Dire charmed - 1476 14672 Charmed). Fixed opcode #142 (Display Special Effect Icon) = replaced wrong parameter2 28 (Protection from Magic) with 52 (Mind Shield).
- Restored missing Protection from evil equipped effects and added DS values (117 PROTECTION_FROM_EVIL).
- Fireball-Lightning Bolt ability: added Break Sanctuary flag for EE games.
- Spell trap ability: replaced with STAF11.spl.
- Appended tooltip.2da: added a new column if needed, and a new strref.
- Fixed wrong Speed Factor (1 - was 4) and weight (4 - was 3).
- Added foreign languages WeiDU prompts whenever possible.
- Updated .tra files for compatibility with GW_UPDATE_ITM_DESCRIPTION_TO_EE WeiDU function requirements which automatically removes usability restrictions for EE games.
- Updated and renamed readme files to "bolsa-readme-%LANGUAGE%.txt", then moved them into new "readme" folder.
- Reorganized mod architecture tree: created folders to sort files according to their types.
- Included Linux and Mac Os X versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
- Added archive libiconv-1.9.2-1-src.7z with iconv licence info.
- Uploaded mod to official Spellhold Studios GitHub mirror account.
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