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SHS: Stuff of the Magi updated to v6 with EE compatibility

Nouveautés dans l'univers du modding pour les jeux Infinity Engine
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Freddy_Gwendo
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SHS: Stuff of the Magi updated to v6 with EE compatibility

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Message par Freddy_Gwendo »

Spellhold Studios

The Stuff of the Magi mod (from Victor Straffe) has been updated and is now available with macOS and Linux support.

This mod adds a new set of Mage items scattered through the game.

Version 6.0.0 includes v5 (by deratiseur), is BG2, ToB, BGT, BG2:EE and EET compatible, comes with 1PP and ToBEx compatibility, new Italian and Russian translations and many items fixes.

Note: This mod was first released at Sorcerer's Place and has been officially mirrored at Spellhold Studios Resurrection mods section by kevlus.

Change log:
  • Added stuffofthemagi.ini metadata file to support AL|EN's "Project Infinity".
  • Renamed Setup-StuffofTheMagi.tp2 -> stuffofthemagi.tp2 to support AL|EN's "Project Infinity".
  • Replaced `AUTHOR` keyword with `SUPPORT`.
  • Fixed a typo in `HANDLE_CHARSETS` function (replaced infer_charset with infer_charsets).
  • Added missing `REQUIRE_PREDICATE` process to avoid installing the mod in inaccurate games.
  • Added components `DESIGNATED` numbers and "sotm_new_items_in_cre_equipment", "sotm_new_items_in_cre_inventory","sotm_original_items_in_cre_equipment" and "sotm_original_items_in_cre_inventory" `LABELS`.
  • Replaced `READLN` actions with `SUBCOMPONENTS` to support AL|EN's "Project Infinity".
  • Externalized tp2 code into "sotm_items.tpa" library for more comfortable readability and maintenance.
  • Added "always.tpa" library.
  • Added native EET, 1PP and ToBEx compatibility.
  • Commented code as much as possible.
  • Fixed wrong ACTION.IDS patching.
  • Fixed an installation issue preventing the player wearing whole Stuff of the Magi set to gain an extra bonus if Option 2 ("Use original, overpowered items") was selected.
  • Does not compile anymore wzrdlich.baf twice.
  • wzrdlich.cre: moved RNDTREnn items from quick item slots to inventory.
  • Provided a portrait to Erevain Beraskána.
  • Hard-coded items inventory and headers icons in .itm files to avoid writing them in installation process.
  • Added 1PP compatibility to harmonize colors item with EE games and classical 1PP modded games.
  • Added Break Sanctuary flag whenever relevant for EE games.
  • Added Detectable Spells variables whenever relevant.
  • Appended tooltip.2da whenever relevant (wzrdboot, wzrdhelm and wzrdstaf).
  • Fixed too many items to be described here (read this for details).
  • Updated strings.tra files for compatibility with GW_UPDATE_ITM_DESCRIPTION_TO_EE WeiDU function requirements which automatically removes usability restrictions for EE games.
  • Split setup.tra file into separate thematic files for more comfortable readability.
  • Added foreign languages WeiDU prompts whenever possible.
  • Added Italian translation (by ilot).
  • Added Russian translation (by the BiG World Textpack Russian project).
  • Updated and renamed readme files to "sotm-readme-%LANGUAGE%.txt", then moved them into new "readme" folder.
  • Reorganized mod architecture tree: created "lib" and "readme" folders, renamed "script" and "language" folders to "baf" and "lang" folders.
  • Removed useless or unused files: wzrdlic2.baf, wzrdlichold.cre and wzrdbag.itm.
  • Included Linux and Mac Os X versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
  • Added archive libiconv-1.9.2-1-src.7z with iconv licence info.
  • Updated WeiDU installer to v246.
  • Uploaded mod to official Spellhold Studios GitHub mirror account.

Read the Readme (en français) | Visit the Mod Forum | SHS Download Center | SHS official GitHub alternate download center


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