The Stuff of the Magi mod (from Victor Straffe) has been updated and is now available with macOS and Linux support.
This mod adds a new set of Mage items scattered through the game.
Version 6.0.0 includes v5 (by deratiseur), is BG2, ToB, BGT, BG2:EE and EET compatible, comes with 1PP and ToBEx compatibility, new Italian and Russian translations and many items fixes.
Note: This mod was first released at Sorcerer's Place and has been officially mirrored at Spellhold Studios Resurrection mods section by kevlus.
Change log:
- Added stuffofthemagi.ini metadata file to support AL|EN's "Project Infinity".
- Renamed Setup-StuffofTheMagi.tp2 -> stuffofthemagi.tp2 to support AL|EN's "Project Infinity".
- Replaced `AUTHOR` keyword with `SUPPORT`.
- Fixed a typo in `HANDLE_CHARSETS` function (replaced infer_charset with infer_charsets).
- Added missing `REQUIRE_PREDICATE` process to avoid installing the mod in inaccurate games.
- Added components `DESIGNATED` numbers and "sotm_new_items_in_cre_equipment", "sotm_new_items_in_cre_inventory","sotm_original_items_in_cre_equipment" and "sotm_original_items_in_cre_inventory" `LABELS`.
- Replaced `READLN` actions with `SUBCOMPONENTS` to support AL|EN's "Project Infinity".
- Externalized tp2 code into "sotm_items.tpa" library for more comfortable readability and maintenance.
- Added "always.tpa" library.
- Added native EET, 1PP and ToBEx compatibility.
- Commented code as much as possible.
- Fixed wrong ACTION.IDS patching.
- Fixed an installation issue preventing the player wearing whole Stuff of the Magi set to gain an extra bonus if Option 2 ("Use original, overpowered items") was selected.
- Does not compile anymore wzrdlich.baf twice.
- wzrdlich.cre: moved RNDTREnn items from quick item slots to inventory.
- Provided a portrait to Erevain Beraskána.
- Hard-coded items inventory and headers icons in .itm files to avoid writing them in installation process.
- Added 1PP compatibility to harmonize colors item with EE games and classical 1PP modded games.
- Added Break Sanctuary flag whenever relevant for EE games.
- Added Detectable Spells variables whenever relevant.
- Appended tooltip.2da whenever relevant (wzrdboot, wzrdhelm and wzrdstaf).
- Fixed too many items to be described here (read this for details).
- Updated strings.tra files for compatibility with GW_UPDATE_ITM_DESCRIPTION_TO_EE WeiDU function requirements which automatically removes usability restrictions for EE games.
- Split setup.tra file into separate thematic files for more comfortable readability.
- Added foreign languages WeiDU prompts whenever possible.
- Added Italian translation (by ilot).
- Added Russian translation (by the BiG World Textpack Russian project).
- Updated and renamed readme files to "sotm-readme-%LANGUAGE%.txt", then moved them into new "readme" folder.
- Reorganized mod architecture tree: created "lib" and "readme" folders, renamed "script" and "language" folders to "baf" and "lang" folders.
- Removed useless or unused files: wzrdlic2.baf, wzrdlichold.cre and wzrdbag.itm.
- Included Linux and Mac Os X versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
- Added archive libiconv-1.9.2-1-src.7z with iconv licence info.
- Updated WeiDU installer to v246.
- Uploaded mod to official Spellhold Studios GitHub mirror account.
Read the Readme (en français) | Visit the Mod Forum | SHS Download Center | SHS official GitHub alternate download center
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