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WM: Tangled Oak Isle (AG) v1.0+ is here!

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Freddy_Gwendo
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WM: Tangled Oak Isle (AG) v1.0+ is here!

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Message par Freddy_Gwendo »

Once an independent village located on an Isle, the Tangled Oak Isle became the part of Athkatla. As the city grew bigger and bigger, it swallowed the isle, which now can be accessed not only by boats, but also by a bridge. While Isle is by law part of the City of Coin, it kept its identity, mostly because of the isle's villagers and the symbol that unite them: the Tangled Oak that grows between houses on the isle. Also the Cowled Wizards don't seem to be much interested in what was once called Tangled Oak Village and consider those that live there quite insignificant to Athkatla as a whole, that means the islanders are on their own when it comes to solving problems and a serious one has just threatened that quiet place. Will you, the Hero of Baldur's Gate, help in restoring the isle's peace?
The new public version is v1.02 and it includes many changes when compared to previous public version (v0.93). This is the final list of changes between those two versions:
  • fixed L#NIH01.d
  • fixed L#NIFIS.d
  • enhanced L#NIBRI.baf
  • areas corrections
  • description BAMs fpr EE
  • BP-BGT-Worlmap compatibility
  • additional LOAD_TRA for non-EE
  • Chinese translation by Merzbau
  • additional testing
This version should work on the old BG2, but know that this feature should still be considered a beta. Grab the mod here:



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