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Imoen4Ever: v5 with SoD Contents and New Components Structure!

Posté : mer. 09 sept. 2020, 07:41
par Freddy_Gwendo
Gibberlings Three / Kerzenburgforum

Imoen 4 Ever

Imoen 4 Ever aims at making Imoen a steady companion throughout the whole BG-Saga. Imoen-related story content is being considered, therefore Imoen will be out of party temporarily to reflect the most crucial original game events. This mod makes her rejoin the party after such incidents, so that she can be seen as an actual travel companion in SoD and BGII.

Version 5 comes with SoD content: Imoen will rejoin the group at the first camp after marching out against the crusade. Just leave the camp via the road in northeast direction and Imoen will appear and ask to be taken back into the group. After that, she will be available as a normal joinable NPC until after the PC's fall at the end of teh game where the original game content will kick in again.
The changes to her dialogue after the poison attack was moved into an optional component, as well.
New content is also the possibility to chose Imoen's BG1 or SoD portraits in SoD, make her a continuous NPC in all of SoD (including the end), and seeing the "Imoen trains with Duke Jannath" scene from the scrying pool as a separate cutscene when the PC sets out against the crusade.
Version 5 also comes with non-destructive disabling of Imoen-related reply options. Thank you very much to argent77 for the coding help!

The mod has now 12 components, 5 for BGII and 7 for SoD. For detailed descriptions, please refer to the readme directly.

Changes:
  • Added SoD content
  • Changed mod organization to more optional components
  • More dialogues in BGII added (optional).
  • Content compatibility with Imoen Friendship mod added.
  • more reply options referring to Imoen missing disabled
  • patching of reply options will be done for the relevant strings only (no destructive patching). Thank you to Argent77 for the coding help!

Mod Page | Forum | German Discussion Thread at Kerzenburgforum | Download


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