@Dératiseur, @Mornagest
Concernant le mod Ascalon's Quest Pack et au détour d'une conversation avec Jastey, j'ai une bonne et une mauvaise nouvelle à vous annoncer.
Je commence par la mauvaise, il faudra peut-être revoir certains fichiers que nous avons déjà traduits, car changements il y a.
La bonne nouvelle, c'est que ces changements sont "publiés" pour nous éviter de retourner bidouiller ces fichiers après avoir publié notre traduction en bon français. C'est toujours un peu chiant de revenir sur quelque chose qu'on pensait terminer.
Voici la liste des changements :
New lines in:
-acq15000.tra (at the end)
-ACQ16000.tra (at the end)
-setup-AC_QUEST.tra (at the end)
-setup-AC_QUEST_ee.tra (@100032, @100048, @100058, @100086 moved here from setup-AC_QUEST.tra).
-setup-AC_QUEST_ee.tra: Also, more ee-style entries for items at the beginning - translate at your own measure.
Changed lines in:
-setup-AC_QUEST.tra: @18, @21, @48, @10033, @80046
► Afficher le texte
@18 = ~Gnoll Chieftain~ //name change
@21 = ~Aaron's Ring of Protection
This simple ring is provided with a faint spell to protect the wearer. The engraving within says: 'In love for M., from A.'
STATISTICS:
Armor Class: +1 bonus
Saving Throws: +1 bonus
Weight: 0~ //added "faint" to description
@48 = ~This shield is polished to a high gloss and obviously magical. Scratches disappear and blood and dirt simply run off of its reflective surface. It can be presumed that it can even withstand the look of a basilisk.
STATISTICS:
The wearer is protected against all types of petrification and forms of gaze attacks.
Armor Class: +2 bonus
Weight: 7
Requires: 12 Strength
Not Usable By:
- Bard
- Thief
- Druid
- Mage
- Monk~ //corrected armor bonus
@10033 = ~Of Wolves and Men
The husband of the mage Aiwell seems to have been infected with Lycanthropy. I probably have two options to solve the problem: Either with a potion I can get from Thalantyr, or the old fashioned sword solution.
Her house is the hut right next to Thalantyr's abode.~ //added house location (High Hedge)
@80046 = ~These swords are usually referred to as doubled-edged swords, war swords, or military swords. In many cases, the long sword has a single-edged blade. There is no single version of the long sword; the design and length vary from culture to culture, and may vary within the same culture depending on the era. Among the most common characteristics of all long swords is their length, which ranges from 35 inches to 47 inches. In the latter case, the blade is known to take up 40 inches of the total length. Most long swords have a double-edged blade and a sharp point at the tip. Despite the tip, the long sword is designed for slashing, not thrusting.
STATISTICS:
Damage: 1D8
Damage type: slashing
Weight: 4
Speed Factor: 4
Proficiency Type: Long Sword
Type: 1-handed
Requires: 6 Strength
Not Usable By:
Druid
Cleric
Mage~ //corrected speed factor
Also, changes for setup-AC_QUEST.tra:
@1 -> no longer needed
@2 -> no longer needed
@3 -> moved into setup-install.tra as "@5000001"
@4 -> moved into setup-install.tra as "@5000002"
@100032 -> moved into setup-AC_QUEST_ee.tra
@100048 -> moved into setup-AC_QUEST_ee.tra
@100058 -> moved into setup-AC_QUEST_ee.tra
@100086 -> moved into setup-AC_QUEST_ee.tra
-changes in setup-AC_QUEST_ee.tra: @80042 (speed factor corrected)
► Afficher le texte
@80042 = ~These swords are usually referred to as double-edged swords, war swords, or military swords. In many cases, the long sword has a single-edged blade. There is no single version of the long sword; the design and length vary from culture to culture and may vary within the same culture depending on the era. Among the most common characteristics of all long swords is their length, which ranges from thirty-five inches to forty-seven inches. In the latter case, the blade is known to take up forty inches of the total length. Most long swords have a double-edged blade and a sharp point at the tip. Despite the tip, the long sword is designed for slashing, not thrusting.
STATISTICS:
Damage: 1d8 (slashing)
Speed Factor: 4
Proficiency Type: Long Sword
Type: One-handed
Requires:
6 Strength
Weight: 4~
-ACQ12000.tra:
@56 = ~I had a ring with me. The gnolls took it from me. Please, go see if you can find it for me.~
-ACQ13000.tra:
@30 = ~Please hurry. Jumper is so small and helpless.~
@97 = ~(The rabbit continues to nibble on some gras.)~
@118 = ~Thank you, I do not think we need a pet rabbit on our travels.~
-ACQ16000.tra:
@84 = ~A few weeks ago, this woman Aiwell moved into the house a little west of here, along with her dawdler of a husband.~
new tra file:
-setup-install.tra
Nous pouvons télécharger les fichiers mis à jour ici (Je ne met pas de lien de release directement, car ces changements ne sont pas encore publiés) :
https://github.com/Gitjas/AC_QUEST/archive/master.zip
Ou individuellement ici :
https://github.com/Gitjas/AC_QUEST/tree ... ra/english
Edit : Autres changements, techniques ceux-là.
Les composants pourront s'installer individuellement lors de la prochaine release. C'est aussi une bonne nouvelle.
4.0 - 2021-01-02
-split mod into optional components.
-changed name of Gnoll "Boss" to "Gnoll Chieftain" to match the ingame names and Aaron's dialogue (English version).
-Aaron will only say that the Gnolls took the ring, not a Gnoll Chieftain to prevent confusion with the existing Gnoll Chieftain near where Dynaheir is held.
-Aaron should stay at the Old Mill after the PC rested and not return to the Inn.
-Aaron's ring should not contain comments in the description.
-more item descriptions in EE style by Cahir (English EE version).
-Aphriel should rect to dead Perwell's body upon first meeting.
-Ygnazius should not be at the FAI if quest is finished.
-Cutscenes to receive Werwolf cure from Thalantyr should work if PC is not inside his abode as well.
-Aaron shouldn't initiate dialogue constantly while being in the pit.
-Location of Aiwell's home can be either hut in High Hedge or house "9" in Beregost (for compatibility with Glam's NPC Pack).
-use correct area variable in AC4402.baf.
-Added Dynamic Install Order categories to support Project Infinity.
-All journal entries should be deleted upon transition to BGII in BGT. Journal entries for BG1 will not be deleted for EET.
-split lines for install only into separate setup-install.tra.
-"Of Wolves and men" will no longer use the hidden cre "Virginy the wonder bunny".
-corrected entry in cpmvars.tpa
Edit 2 : Nouvelle ligne @5000016 dans setup-install.tra